=== MULTI-SEED CONSISTENCY (50 seeds) ===
+----------------+--------+--------+--------+------+
| Metric | Mean | Min | Max | CV |
+----------------+--------+--------+--------+------+
| Enemies | 4 | 4 | 5 | 0.09 |
| Containers | 36 | 30 | 44 | 0.08 |
| Walkable | 10411 | 8404 | 12066 | 0.07 |
| Extractions | 1 | 1 | 1 | 0.00 |
| Buildings | 2 | 2 | 2 | 0.00 |
+----------------+--------+--------+--------+------+
=== AUTHORITY AUDIT (seed=0) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=1) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=2) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=3) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=4) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=5) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=6) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=7) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=8) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=9) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=10) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=11) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=12) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=13) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=14) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=15) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=16) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=17) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=18) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=19) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=20) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=21) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=22) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=23) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=24) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 1
TOTAL : 1
--- violations ---
[orphan_canopy_prop] (36, 90): Curtain canopy prop on Building(1) tile (floor Stone, volume Empty)
=== AUTHORITY AUDIT (seed=25) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=26) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=27) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=28) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=29) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=30) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=31) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=32) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=33) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=34) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=35) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=36) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 1
TOTAL : 1
--- violations ---
[orphan_canopy_prop] (43, 93): Curtain canopy prop on Building(1) tile (floor Stone, volume Empty)
=== AUTHORITY AUDIT (seed=37) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 1
TOTAL : 1
--- violations ---
[orphan_canopy_prop] (42, 90): Curtain canopy prop on Building(1) tile (floor Stone, volume Empty)
=== AUTHORITY AUDIT (seed=38) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=39) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=40) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=41) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=42) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 1
TOTAL : 1
--- violations ---
[orphan_canopy_prop] (43, 95): Curtain canopy prop on Building(1) tile (floor Stone, volume Empty)
=== AUTHORITY AUDIT (seed=43) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=44) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=45) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=46) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=47) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=48) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0
=== AUTHORITY AUDIT (seed=49) ===
road_floor_authority_leak : 0
foliage_on_paved_floor : 0
orphan_canopy_prop : 0
TOTAL : 0