Combat Simulator

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║                     HEADLESS COMBAT SIMULATOR                                ║
║              (Using production weapon stats from factories)                  ║
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┌─────────────────────────────────────────────────────────────────────────────┐
│                    PLAYER vs ENEMY MATCHUPS (1000 iterations)              │
└─────────────────────────────────────────────────────────────────────────────┘

      Attacker vs     Defender │   A Wins │   D Wins │  Timeout │ Avg Time │ A HP Rem
  ─────────────────────────────┼──────────┼──────────┼──────────┼──────────┼──────────
  Player(Viper) vs        Scout │   100.0% │     0.0% │     0.0% │    0.66s │     92.9
  Player(Viper) vs      Soldier │   100.0% │     0.0% │     0.0% │    1.25s │     81.9
  Player(Viper) vs        Elite │    98.7% │     1.3% │     0.0% │    2.41s │     49.1
  Player(Viper) vs       Sniper │   100.0% │     0.0% │     0.0% │    0.78s │     80.7
  Player(Viper) vs         Tank │   100.0% │     0.0% │     0.0% │    1.83s │     79.5
  Player(Viper) vs        Drone │   100.0% │     0.0% │     0.0% │    0.66s │     79.9

┌─────────────────────────────────────────────────────────────────────────────┐
│                    PLAYER WEAPON COMPARISON vs Soldier                     │
└─────────────────────────────────────────────────────────────────────────────┘

      Attacker vs     Defender │   A Wins │   D Wins │  Timeout │ Avg Time │ A HP Rem
  ─────────────────────────────┼──────────┼──────────┼──────────┼──────────┼──────────
  Player(Viper) vs      Soldier │   100.0% │     0.0% │     0.0% │    1.25s │     81.9
  Player(Stinger) vs      Soldier │   100.0% │     0.0% │     0.0% │    2.38s │     66.9
  Player(Vector) vs      Soldier │   100.0% │     0.0% │     0.0% │    2.82s │     63.7
  Player(Nomad) vs      Soldier │   100.0% │     0.0% │     0.0% │    2.59s │     62.8
  Player(Thund) vs      Soldier │   100.0% │     0.0% │     0.0% │    2.36s │     63.9
  Player(Breaker) vs      Soldier │   100.0% │     0.0% │     0.0% │    2.21s │     64.4

┌─────────────────────────────────────────────────────────────────────────────┐
│                         RANGE IMPACT ANALYSIS                              │
└─────────────────────────────────────────────────────────────────────────────┘

  Player (Viper) vs Soldier at various ranges:

    Distance │   Win Rate │   Avg Time │  P HP Left │  E HP Left
  ───────────┼────────────┼────────────┼────────────┼────────────
         5.0 │     100.0% │      1.25s │       81.9 │        0.0
        10.0 │     100.0% │      1.25s │       81.9 │        0.0
        15.0 │     100.0% │      1.25s │       81.9 │        0.0
        20.0 │     100.0% │      1.25s │       81.9 │        0.0
        30.0 │     100.0% │      1.25s │       81.9 │        0.0

┌─────────────────────────────────────────────────────────────────────────────┐
│                         ENEMY vs ENEMY (Balance Check)                     │
└─────────────────────────────────────────────────────────────────────────────┘

  Scout vs Soldier:
    Scout wins: 0.0%, Soldier wins: 100.0%, Avg duration: 6.36s

  Soldier vs Elite:
    Soldier wins: 0.0%, Elite wins: 100.0%, Avg duration: 6.97s

  Scout vs Elite:
    Scout wins: 0.0%, Elite wins: 100.0%, Avg duration: 3.57s


  Simulation completed in 0.00s